First init.

This commit is contained in:
2025-10-12 09:13:56 +02:00
commit 1548aeaf9b
458 changed files with 118808 additions and 0 deletions

View File

@@ -0,0 +1,357 @@
/*********************************************************************
This is an example for our Monochrome OLEDs based on SH110X drivers
This example is for a 128x64 size display using SPi to communicate
5 pins are required to interface
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
BSD license, check license.txt for more information
All text above, and the splash screen must be included in any redistribution
SPi SH1106 modified by Rupert Hirst 12/09/21
*********************************************************************/
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>
#define OLED_MOSI 10
#define OLED_CLK 8
#define OLED_DC 7
#define OLED_CS 5
#define OLED_RST 9
// Create the OLED display
Adafruit_SH1106G display = Adafruit_SH1106G(128, 64,OLED_MOSI, OLED_CLK, OLED_DC, OLED_RST, OLED_CS);
#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2
#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH 16
static const unsigned char PROGMEM logo16_glcd_bmp[] =
{ B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000
};
void setup() {
Serial.begin(9600);
//display.setContrast (0); // dim display
// Start OLED
display.begin(0, true); // we dont use the i2c address but we will reset!
// Show image buffer on the display hardware.
// Since the buffer is intialized with an Adafruit splashscreen
// internally, this will display the splashscreen.
display.display();
delay(2000);
// Clear the buffer.
display.clearDisplay();
// draw a single pixel
display.drawPixel(10, 10, SH110X_WHITE);
// Show the display buffer on the hardware.
// NOTE: You _must_ call display after making any drawing commands
// to make them visible on the display hardware!
display.display();
delay(2000);
display.clearDisplay();
// draw many lines
testdrawline();
display.display();
delay(2000);
display.clearDisplay();
// draw rectangles
testdrawrect();
display.display();
delay(2000);
display.clearDisplay();
// draw multiple rectangles
testfillrect();
display.display();
delay(2000);
display.clearDisplay();
// draw mulitple circles
testdrawcircle();
display.display();
delay(2000);
display.clearDisplay();
// draw a SH110X_WHITE circle, 10 pixel radius
display.fillCircle(display.width() / 2, display.height() / 2, 10, SH110X_WHITE);
display.display();
delay(2000);
display.clearDisplay();
testdrawroundrect();
delay(2000);
display.clearDisplay();
testfillroundrect();
delay(2000);
display.clearDisplay();
testdrawtriangle();
delay(2000);
display.clearDisplay();
testfilltriangle();
delay(2000);
display.clearDisplay();
// draw the first ~12 characters in the font
testdrawchar();
display.display();
delay(2000);
display.clearDisplay();
// text display tests
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0, 0);
display.println("Failure is always an option");
display.setTextColor(SH110X_BLACK, SH110X_WHITE); // 'inverted' text
display.println(3.141592);
display.setTextSize(2);
display.setTextColor(SH110X_WHITE);
display.print("0x"); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
display.clearDisplay();
// miniature bitmap display
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
display.display();
delay(1);
// invert the display
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
display.clearDisplay();
// draw a bitmap icon and 'animate' movement
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
}
void loop() {
}
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
uint8_t icons[NUMFLAKES][3];
// initialize
for (uint8_t f = 0; f < NUMFLAKES; f++) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
Serial.print("x: ");
Serial.print(icons[f][XPOS], DEC);
Serial.print(" y: ");
Serial.print(icons[f][YPOS], DEC);
Serial.print(" dy: ");
Serial.println(icons[f][DELTAY], DEC);
}
while (1) {
// draw each icon
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_WHITE);
}
display.display();
delay(200);
// then erase it + move it
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_BLACK);
// move it
icons[f][YPOS] += icons[f][DELTAY];
// if its gone, reinit
if (icons[f][YPOS] > display.height()) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
}
}
}
}
void testdrawchar(void) {
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0, 0);
for (uint8_t i = 0; i < 168; i++) {
if (i == '\n') continue;
display.write(i);
if ((i > 0) && (i % 21 == 0))
display.println();
}
display.display();
delay(1);
}
void testdrawcircle(void) {
for (int16_t i = 0; i < display.height(); i += 2) {
display.drawCircle(display.width() / 2, display.height() / 2, i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfillrect(void) {
uint8_t color = 1;
for (int16_t i = 0; i < display.height() / 2; i += 3) {
// alternate colors
display.fillRect(i, i, display.width() - i * 2, display.height() - i * 2, color % 2);
display.display();
delay(1);
color++;
}
}
void testdrawtriangle(void) {
for (int16_t i = 0; i < min(display.width(), display.height()) / 2; i += 5) {
display.drawTriangle(display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfilltriangle(void) {
uint8_t color = SH110X_WHITE;
for (int16_t i = min(display.width(), display.height()) / 2; i > 0; i -= 5) {
display.fillTriangle(display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
if (color == SH110X_WHITE) color = SH110X_BLACK;
else color = SH110X_WHITE;
display.display();
delay(1);
}
}
void testdrawroundrect(void) {
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
display.drawRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfillroundrect(void) {
uint8_t color = SH110X_WHITE;
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
display.fillRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, color);
if (color == SH110X_WHITE) color = SH110X_BLACK;
else color = SH110X_WHITE;
display.display();
delay(1);
}
}
void testdrawrect(void) {
for (int16_t i = 0; i < display.height() / 2; i += 2) {
display.drawRect(i, i, display.width() - 2 * i, display.height() - 2 * i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testdrawline() {
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(0, 0, i, display.height() - 1, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = 0; i < display.height(); i += 4) {
display.drawLine(0, 0, display.width() - 1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(0, display.height() - 1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
display.drawLine(0, display.height() - 1, display.width() - 1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = display.width() - 1; i >= 0; i -= 4) {
display.drawLine(display.width() - 1, display.height() - 1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
display.drawLine(display.width() - 1, display.height() - 1, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = 0; i < display.height(); i += 4) {
display.drawLine(display.width() - 1, 0, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(display.width() - 1, 0, i, display.height() - 1, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
}

View File

@@ -0,0 +1,356 @@
/*********************************************************************
This is an example for our Monochrome OLEDs based on SH110X drivers
This example is for a 128x64 size display using I2C to communicate
3 pins are required to interface (2 I2C and one reset)
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
BSD license, check license.txt for more information
All text above, and the splash screen must be included in any redistribution
i2c SH1106 modified by Rupert Hirst 12/09/21
*********************************************************************/
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>
/* Uncomment the initialize the I2C address , uncomment only one, If you get a totally blank screen try the other*/
#define i2c_Address 0x3c //initialize with the I2C addr 0x3C Typically eBay OLED's
//#define i2c_Address 0x3d //initialize with the I2C addr 0x3D Typically Adafruit OLED's
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
#define OLED_RESET -1 // QT-PY / XIAO
Adafruit_SH1106G display = Adafruit_SH1106G(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2
#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH 16
static const unsigned char PROGMEM logo16_glcd_bmp[] =
{ B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000
};
void setup() {
Serial.begin(9600);
// Show image buffer on the display hardware.
// Since the buffer is intialized with an Adafruit splashscreen
// internally, this will display the splashscreen.
delay(250); // wait for the OLED to power up
display.begin(i2c_Address, true); // Address 0x3C default
//display.setContrast (0); // dim display
display.display();
delay(2000);
// Clear the buffer.
display.clearDisplay();
// draw a single pixel
display.drawPixel(10, 10, SH110X_WHITE);
// Show the display buffer on the hardware.
// NOTE: You _must_ call display after making any drawing commands
// to make them visible on the display hardware!
display.display();
delay(2000);
display.clearDisplay();
// draw many lines
testdrawline();
display.display();
delay(2000);
display.clearDisplay();
// draw rectangles
testdrawrect();
display.display();
delay(2000);
display.clearDisplay();
// draw multiple rectangles
testfillrect();
display.display();
delay(2000);
display.clearDisplay();
// draw mulitple circles
testdrawcircle();
display.display();
delay(2000);
display.clearDisplay();
// draw a SH110X_WHITE circle, 10 pixel radius
display.fillCircle(display.width() / 2, display.height() / 2, 10, SH110X_WHITE);
display.display();
delay(2000);
display.clearDisplay();
testdrawroundrect();
delay(2000);
display.clearDisplay();
testfillroundrect();
delay(2000);
display.clearDisplay();
testdrawtriangle();
delay(2000);
display.clearDisplay();
testfilltriangle();
delay(2000);
display.clearDisplay();
// draw the first ~12 characters in the font
testdrawchar();
display.display();
delay(2000);
display.clearDisplay();
// text display tests
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0, 0);
display.println("Failure is always an option");
display.setTextColor(SH110X_BLACK, SH110X_WHITE); // 'inverted' text
display.println(3.141592);
display.setTextSize(2);
display.setTextColor(SH110X_WHITE);
display.print("0x"); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
display.clearDisplay();
// miniature bitmap display
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
display.display();
delay(1);
// invert the display
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
display.clearDisplay();
// draw a bitmap icon and 'animate' movement
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
}
void loop() {
}
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
uint8_t icons[NUMFLAKES][3];
// initialize
for (uint8_t f = 0; f < NUMFLAKES; f++) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
Serial.print("x: ");
Serial.print(icons[f][XPOS], DEC);
Serial.print(" y: ");
Serial.print(icons[f][YPOS], DEC);
Serial.print(" dy: ");
Serial.println(icons[f][DELTAY], DEC);
}
while (1) {
// draw each icon
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_WHITE);
}
display.display();
delay(200);
// then erase it + move it
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_BLACK);
// move it
icons[f][YPOS] += icons[f][DELTAY];
// if its gone, reinit
if (icons[f][YPOS] > display.height()) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
}
}
}
}
void testdrawchar(void) {
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0, 0);
for (uint8_t i = 0; i < 168; i++) {
if (i == '\n') continue;
display.write(i);
if ((i > 0) && (i % 21 == 0))
display.println();
}
display.display();
delay(1);
}
void testdrawcircle(void) {
for (int16_t i = 0; i < display.height(); i += 2) {
display.drawCircle(display.width() / 2, display.height() / 2, i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfillrect(void) {
uint8_t color = 1;
for (int16_t i = 0; i < display.height() / 2; i += 3) {
// alternate colors
display.fillRect(i, i, display.width() - i * 2, display.height() - i * 2, color % 2);
display.display();
delay(1);
color++;
}
}
void testdrawtriangle(void) {
for (int16_t i = 0; i < min(display.width(), display.height()) / 2; i += 5) {
display.drawTriangle(display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfilltriangle(void) {
uint8_t color = SH110X_WHITE;
for (int16_t i = min(display.width(), display.height()) / 2; i > 0; i -= 5) {
display.fillTriangle(display.width() / 2, display.height() / 2 - i,
display.width() / 2 - i, display.height() / 2 + i,
display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
if (color == SH110X_WHITE) color = SH110X_BLACK;
else color = SH110X_WHITE;
display.display();
delay(1);
}
}
void testdrawroundrect(void) {
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
display.drawRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, SH110X_WHITE);
display.display();
delay(1);
}
}
void testfillroundrect(void) {
uint8_t color = SH110X_WHITE;
for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
display.fillRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, color);
if (color == SH110X_WHITE) color = SH110X_BLACK;
else color = SH110X_WHITE;
display.display();
delay(1);
}
}
void testdrawrect(void) {
for (int16_t i = 0; i < display.height() / 2; i += 2) {
display.drawRect(i, i, display.width() - 2 * i, display.height() - 2 * i, SH110X_WHITE);
display.display();
delay(1);
}
}
void testdrawline() {
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(0, 0, i, display.height() - 1, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = 0; i < display.height(); i += 4) {
display.drawLine(0, 0, display.width() - 1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(0, display.height() - 1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
display.drawLine(0, display.height() - 1, display.width() - 1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = display.width() - 1; i >= 0; i -= 4) {
display.drawLine(display.width() - 1, display.height() - 1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
display.drawLine(display.width() - 1, display.height() - 1, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for (int16_t i = 0; i < display.height(); i += 4) {
display.drawLine(display.width() - 1, 0, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
for (int16_t i = 0; i < display.width(); i += 4) {
display.drawLine(display.width() - 1, 0, i, display.height() - 1, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
}

View File

@@ -0,0 +1,79 @@
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>
Adafruit_SH1107 display = Adafruit_SH1107(64, 128, &Wire);
// OLED FeatherWing buttons map to different pins depending on board:
#if defined(ESP8266)
#define BUTTON_A 0
#define BUTTON_B 16
#define BUTTON_C 2
#elif defined(ESP32) && !defined(ARDUINO_ADAFRUIT_FEATHER_ESP32S2)
#define BUTTON_A 15
#define BUTTON_B 32
#define BUTTON_C 14
#elif defined(ARDUINO_STM32_FEATHER)
#define BUTTON_A PA15
#define BUTTON_B PC7
#define BUTTON_C PC5
#elif defined(TEENSYDUINO)
#define BUTTON_A 4
#define BUTTON_B 3
#define BUTTON_C 8
#elif defined(ARDUINO_NRF52832_FEATHER)
#define BUTTON_A 31
#define BUTTON_B 30
#define BUTTON_C 27
#else // 32u4, M0, M4, nrf52840, esp32-s2 and 328p
#define BUTTON_A 9
#define BUTTON_B 6
#define BUTTON_C 5
#endif
void setup() {
Serial.begin(115200);
Serial.println("128x64 OLED FeatherWing test");
delay(250); // wait for the OLED to power up
display.begin(0x3C, true); // Address 0x3C default
Serial.println("OLED begun");
// Show image buffer on the display hardware.
// Since the buffer is intialized with an Adafruit splashscreen
// internally, this will display the splashscreen.
display.display();
delay(1000);
// Clear the buffer.
display.clearDisplay();
display.display();
display.setRotation(1);
Serial.println("Button test");
pinMode(BUTTON_A, INPUT_PULLUP);
pinMode(BUTTON_B, INPUT_PULLUP);
pinMode(BUTTON_C, INPUT_PULLUP);
// text display tests
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0,0);
display.print("Connecting to SSID\n'adafruit':");
display.print("connected!");
display.println("IP: 10.0.1.23");
display.println("Sending val #0");
display.display(); // actually display all of the above
}
void loop() {
if(!digitalRead(BUTTON_A)) display.print("A");
if(!digitalRead(BUTTON_B)) display.print("B");
if(!digitalRead(BUTTON_C)) display.print("C");
delay(10);
yield();
display.display();
}

View File

@@ -0,0 +1,374 @@
/*********************************************************************
This is an example for our Monochrome OLEDs based on SH1107 drivers
This example is for a 128x128 size display using I2C to communicate
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
BSD license, check license.txt for more information
All text above, and the splash screen must be included in any redistribution
*********************************************************************/
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 128 // OLED display height, in pixels
#define OLED_RESET -1 // can set an oled reset pin if desired
Adafruit_SH1107 display = Adafruit_SH1107(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET, 1000000, 100000);
#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2
#define LOGO_HEIGHT 16
#define LOGO_WIDTH 16
static const unsigned char PROGMEM logo_bmp[] =
{ 0b00000000, 0b11000000,
0b00000001, 0b11000000,
0b00000001, 0b11000000,
0b00000011, 0b11100000,
0b11110011, 0b11100000,
0b11111110, 0b11111000,
0b01111110, 0b11111111,
0b00110011, 0b10011111,
0b00011111, 0b11111100,
0b00001101, 0b01110000,
0b00011011, 0b10100000,
0b00111111, 0b11100000,
0b00111111, 0b11110000,
0b01111100, 0b11110000,
0b01110000, 0b01110000,
0b00000000, 0b00110000 };
void setup() {
Serial.begin(9600);
delay(250); // wait for the OLED to power up
// Show image buffer on the display hardware.
// Since the buffer is intialized with an Adafruit splashscreen
// internally, this will display the splashscreen.
display.begin(0x3D, true); // Address 0x3D default
//display.setContrast (0); // dim display
display.display();
delay(2000);
// Clear the buffer.
display.clearDisplay();
// draw a single pixel
display.drawPixel(10, 10, SH110X_WHITE);
// Show the display buffer on the hardware.
// NOTE: You _must_ call display after making any drawing commands
// to make them visible on the display hardware!
display.display();
delay(2000);
display.clearDisplay();
testdrawline(); // Draw many lines
testdrawrect(); // Draw rectangles (outlines)
testfillrect(); // Draw rectangles (filled)
testdrawcircle(); // Draw circles (outlines)
testfillcircle(); // Draw circles (filled)
testdrawroundrect(); // Draw rounded rectangles (outlines)
testfillroundrect(); // Draw rounded rectangles (filled)
testdrawtriangle(); // Draw triangles (outlines)
testfilltriangle(); // Draw triangles (filled)
testdrawchar(); // Draw characters of the default font
testdrawstyles(); // Draw 'stylized' characters
testdrawbitmap(); // Draw a small bitmap image
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}
void loop() {
}
void testdrawline() {
int16_t i;
display.clearDisplay(); // Clear display buffer
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, 0, i, display.height()-1, SH110X_WHITE);
display.display(); // Update screen with each newly-drawn line
delay(1);
}
for(i=0; i<display.height(); i+=4) {
display.drawLine(0, 0, display.width()-1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, display.height()-1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(0, display.height()-1, display.width()-1, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=display.width()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, i, 0, SH110X_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.height(); i+=4) {
display.drawLine(display.width()-1, 0, 0, i, SH110X_WHITE);
display.display();
delay(1);
}
for(i=0; i<display.width(); i+=4) {
display.drawLine(display.width()-1, 0, i, display.height()-1, SH110X_WHITE);
display.display();
delay(1);
}
delay(2000); // Pause for 2 seconds
}
void testdrawrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=2) {
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, SH110X_WHITE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testfillrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=3) {
// The INVERSE color is used so rectangles alternate white/black
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, SH110X_INVERSE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testdrawcircle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
display.drawCircle(display.width()/2, display.height()/2, i, SH110X_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillcircle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
// The INVERSE color is used so circles alternate white/black
display.fillCircle(display.width() / 2, display.height() / 2, i, SH110X_INVERSE);
display.display(); // Update screen with each newly-drawn circle
delay(1);
}
delay(2000);
}
void testdrawroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SH110X_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
// The INVERSE color is used so round-rects alternate white/black
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SH110X_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawtriangle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
display.drawTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SH110X_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfilltriangle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
// The INVERSE color is used so triangles alternate white/black
display.fillTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SH110X_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawchar(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SH110X_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.cp437(true); // Use full 256 char 'Code Page 437' font
// Not all the characters will fit on the display. This is normal.
// Library will draw what it can and the rest will be clipped.
for(int16_t i=0; i<256; i++) {
if(i == '\n') display.write(' ');
else display.write(i);
}
display.display();
delay(2000);
}
void testdrawstyles(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SH110X_WHITE); // Draw white text
display.setCursor(0,0); // Start at top-left corner
display.println(F("Hello, world!"));
display.setTextColor(SH110X_BLACK, SH110X_WHITE); // Draw 'inverse' text
display.println(3.141592);
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SH110X_WHITE);
display.print(F("0x")); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
}
void testdrawbitmap(void) {
display.clearDisplay();
display.drawBitmap(
(display.width() - LOGO_WIDTH ) / 2,
(display.height() - LOGO_HEIGHT) / 2,
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
display.display();
delay(1000);
}
#define XPOS 0 // Indexes into the 'icons' array in function below
#define YPOS 1
#define DELTAY 2
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
int8_t f, icons[NUMFLAKES][3];
// Initialize 'snowflake' positions
for(f=0; f< NUMFLAKES; f++) {
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
Serial.print(F("x: "));
Serial.print(icons[f][XPOS], DEC);
Serial.print(F(" y: "));
Serial.print(icons[f][YPOS], DEC);
Serial.print(F(" dy: "));
Serial.println(icons[f][DELTAY], DEC);
}
for(;;) { // Loop forever...
display.clearDisplay(); // Clear the display buffer
// Draw each snowflake:
for(f=0; f< NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_WHITE);
}
display.display(); // Show the display buffer on the screen
delay(200); // Pause for 1/10 second
// Then update coordinates of each flake...
for(f=0; f< NUMFLAKES; f++) {
icons[f][YPOS] += icons[f][DELTAY];
// If snowflake is off the bottom of the screen...
if (icons[f][YPOS] >= display.height()) {
// Reinitialize to a random position, just off the top
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
}
}
}
}